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PROTOTYPE details

People make museum

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Context

“On/Off” explores the inside/outside of the box issue and create an interaction between the museum, the visitors and the non(yet!)-visitors.

In concret termes, people are invited to do 2 things:
On the first hand: to interact with a microphone inside the museum. On the other hand: use the “On/Off” prototype to listen to what is telling.
“On/Off” receives the airwaves : at this moment, you have to put your elbow on the prototype and put your hand on your ear. So the content can finally be heard thanks to the bones from the elbow to the hand, who links the sounds vibrations.
And if nobody is speaking? So you can hear museal content (already recorded) -like a radio canal-: conference, practical information about workshops in the museum, round table of the last month, etc… Go crazy, use the canal On/Off!

Easy to use and small, “On/Off” is also movable : indeed, you can clip it easily at a table!

User Story

Inside the museum

You stroll in the exhibition, and see microphones.

Spot A
The visitor come to a “recording spot”, he is asked to describe a specific object in the exhibition with a microphone.
What’re you seeing? Do you like it? Is the object remind you something you want to share? etc..

Spot B
The  visitor come to a “recording spot” (microphone, small scenography in  the exhibition, poster with all the explanations… to create a “zone”).
The, he is asked (by a poster/cartel) to give his feedback about the exhibition with a microphone.

Spot C
A guide is wearing a microphone during a guided tour.
After the guided tour, the canal is tourning like a radio : it is not “live”  any more, but there is something to hear : conference, making off  about exhibition, information about workshops about museum, etc…

Outside the museum:

The prototype is cliped at a table like a kind of plier.
The cafecionados sit around the table, see this strange “plier”.
Oh, guess what!? There’s a pictogram who explain what to do with it!
So you put an elbow on the prototype, and you hand on your ear. Wahou, it’s amazing: you can hear something!
Thanks to the bones, who links sounds in the prototype and your hand close to your ear.

We can imagine having lots of spots, and lots of pliers, and even put it all over the city.

User manual

One prototype can just receive the sounds of one canal -or “spot”-.
So if we imagine 3 spots -like juste before : “A”, “B”, “C”-, that means we need 3 prototype cliped on 3 tables.

Tool & technologies

Machines ou technologie(s) utilisées:

  • Wireless et streaming audio.
  • Découpe laser
  • Microphones

Equipe

ON OFF_Museomix 2015_Museum fur kommunikation bern (9)

  • Médiation: All
  • Contenu: All
  • Communication: Mona + Bettina + Patrick
  • Graphisme: Patrick + Mona
  • Code: Jean + Stephan
  • Fabrication: Claudia + Jean + Stephan
  • Facilitation: Urs